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Finding good images of renaissance building that aren't castles or churches is very difficult. When I try to design things like the granary and the pigsty below, I found myself basically having to make things like the floorplans up from whole cloth, while only being able to source details like those above. Advice on this appreciated.
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These two pictures are courtesy of the mad bastards of UK urban Exploration. Here they are, exploring an abandoned mine underneath Northhamptonshire.
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These two devices are the heraldry of the new and old cities, rival factions in the setting the game's set in. They'd make good decoration for the adventure write-up, when I come to make the pdf together.
Likewise, here are the visual aids for some of the rooms I'm designing. Decided to go for a more complimentary colour sort of thing with this, see if it makes them look any livelier. The last lot were a bit muddy.
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"This secluded area lies on waste-ground, surrounded by burned-out and abandoned buildings. The bright autumnal sunshine gleams off the trickle of water running along the cracked river bed, towards a large grate at the far end."
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"You find yourselves at the centre of a web of tunnels, disappearing off in every direction. The ceiling is low and drips unpleasantly. The darkness is near-total, and you get the feeling that the water flowing is not as wholesome as it could be. Confused noises echo in the distance out of sight."
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"You hear this room before you even see it. Mixed with the grunts and squeals of penned animals, there is a feeble moaning, quiet but echoing between the tall wooden panels that divide the space. Dirty straw covers the floor, and there is a terribly...organic smell in the air. A ragged figure sifts through the muck at the furthest end of the room, seemingly oblivious."
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